ilość książek w kategorii: 3619
Precision Photoshop: Creating Powerful Visual Effects
ISBN: 9781138413702 / Angielski / Twarda / 2017 / 284 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. The Essentials of Photoshop for Creative Professionals There are plenty of books on Photoshop for photographers; for everyone else, there�s Precision Photoshop: Creating Powerful Visual Effects. In clear, conversational language using extensive images and screenshots, this book gives you in-depth guidance on learning how to use Photoshop. The author shares her practical knowledge and insider tips gleaned from years working on visual effects in the entertainment business. Requiring no prior experience, the book first offers a step-by-step beginner�s tutorial on the main...
The Essentials of Photoshop for Creative Professionals There are plenty of books on Photoshop for photographers; for everyone else, there�s Pr...
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cena:
881,54 zł |
Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques
ISBN: 9781138427419 / Angielski / Twarda / 2017 / 624 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters pro...
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cena:
881,54 zł |
The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry
ISBN: 9781138427860 / Angielski / Twarda / 2017 Termin realizacji zamówienia: ok. 16-18 dni roboczych. This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epilogue covers the events and systems that followed this golden age while the appendices include a history of handheld games and an overview of the retro-gaming scene.
This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era ...
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cena:
881,54 zł |
Writing for Video Game Genres: From Fps to RPG
ISBN: 9781138427921 / Angielski / Twarda / 2017 Termin realizacji zamówienia: ok. 16-18 dni roboczych. This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (RPG), and everything in between, including massively multiplayer online games, real-time strategy games, sports games, horror games, serious games, casual games, handheld games, and more. Game writing samples are included with the book, and more are...
This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the accl...
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cena:
881,54 zł |
Essential CG Lighting Techniques with 3ds Max
ISBN: 9781138400818 / Angielski / Twarda / 2017 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.
Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamen...
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cena:
881,54 zł |
Flash Cinematic Techniques: Enhancing Animated Shorts and Interactive Storytelling
ISBN: 9781138426382 / Angielski / Twarda / 2017 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Apply universally accepted cinematic techniques to your Flash projects to improve the storytelling quotient in your entertainment, advertising (branding), and educational media. A defined focus on the concepts and techniques for production from story reels to the final project delivers valuable insights, time-saving practical tips, and hands-on techniques for great visual stories. Extensive illustration, step-by-step instruction, and practical exercises provide a hands-on perspective.Explore the concepts and principles of visual components used in stories so you are fluent in the use of...
Apply universally accepted cinematic techniques to your Flash projects to improve the storytelling quotient in your entertainment, advertising (brandi...
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cena:
881,54 zł |
How to Cheat in Adobe Flash Cs6: The Art of Design and Animation
ISBN: 9781138428492 / Angielski / Twarda / 2017 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Editor's note, 1/15/2013: We have discovered an error with the Table of Contents and are currently working on correcting it. If you find an error in your book, please visit the companion site http://www.focalpress.com/books/details/9780240522500/ for the correct version.
Whether you are creating an animated short, catchy and fun cartoon or mobile game, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Flash CS6 revision. With practical applications and step by step tutorials solve problems quickly to develop creative projects to time... Editor's note, 1/15/2013: We have discovered an error with the Table of Contents and are currently working on correcting it. If you find an error in y...
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cena:
881,54 zł |
Animation from Pencils to Pixels: Classical Techniques for the Digital Animator
ISBN: 9781138403352 / Angielski / Twarda / 2017 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Just add talent!Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies.White leaves nothing out. What contemporary digital animators most need to know can be found between this book's covers - from conceptions to creation and through the many stages of the production pipeline to distribution. This book is intended to serve as your one-stop how-to animation guide. Whether you're new to animation or a...
Just add talent!Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of man...
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cena:
881,54 zł |
3ds Max 8 Maxscript Essentials
ISBN: 9781138403307 / Angielski / Twarda / 2017 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.
Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques includ...
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cena:
881,54 zł |
Autodesk 3ds Max 8 Essentials: Autodesk Media and Entertainment Courseware
ISBN: 9781138403314 / Angielski / Twarda / 2017 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds Max 8 software! Consider this book an all-access pass to the production and training experience of Autodesk developers and training experts. Written for self-paced learning or instructor-led classroom training, the manual will teach you the fundamentals of using 3ds Max 8. The book is organized into sections dedicated to animation, modelling, materials, lighting and rendering. Each section covers basic theory, and then includes exercises for hands-on demonstration of the concept. By the end of the book, you...
Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds Max 8 software! Consider this book an all-access pass to the prod...
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cena:
881,54 zł |
Professional Manga: Digital Storytelling with Manga Studio Ex
ISBN: 9781138403260 / Angielski / Twarda / 2018 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Combine high-end manga storytelling theory and advice with the tools for digital creation in Manga Studio, guided by expert professional manga-ka. You'll discover manga storytelling techniques, from speed lines to technology, from toning to big sound effects. Steve Horton and Jeong Mo Yang then show you how best to accomplish these techniques using the leading manga art creation program, Manga Studio EX. Every ounce of theory is backed up with step-by-step manga illustrations and Manga Studio screenshots that show how these illustrations were created. See the techniques in action in The Other...
Combine high-end manga storytelling theory and advice with the tools for digital creation in Manga Studio, guided by expert professional manga-ka. You...
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cena:
881,54 zł |
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web
ISBN: 9781138403345 / Angielski / Twarda / 2018 / 446 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers can learn to build a fully functioning prototype. The book is dynamic enough to give both those with a programming background as well as those who are just getting their feet wet challenging and engaging tutorials in virtual set design, using...
In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, uti...
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cena:
881,54 zł |
Html5 Game Development from the Ground Up with Construct 2
ISBN: 9781138427686 / Angielski / Twarda / 2017 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows you how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. The book also covers the foundational knowledge of game analysis and design based on the author�s research and teaching experiences at DigiPen Institute of Technology, James Cook University, and other institutions.
The author first helps you understand what really matters in... Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows you how to ...
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cena:
881,54 zł |
How to Cheat in 3ds Max 2015: Get Spectacular Results Fast
ISBN: 9781138428256 / Angielski / Twarda / 2017 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2015, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done quickly and efficiently.
Michael McCarthy offers a goldmine of artistic inspiration, timesaving tips and tricks, and step-by-step walkthroughs�you�ll wonder how you every got by without it! This new edition has been... Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2015...
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cena:
881,54 zł |
How to Cheat in Maya 2014: Tools and Techniques for Character Animation
ISBN: 9781138428423 / Angielski / Twarda / 2017 / 336 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in your hands! Learn time and energy-saving techniques tested in real Hollywood productions in this book, jam-packed with screenshots and scene files designed to get you up to speed quickly.
From menus to modeling, lipsync to lighting, How to Cheat in Maya 2014 covers all of the methods available in the latest version of Maya. Get up to speed quickly and produce stellar results with these insider workflows. With new, updated cheats for the latest... All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in ...
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cena:
881,54 zł |
How to Cheat in Maya: Tools and Techniques for the Maya Animator
ISBN: 9781138442702 / Angielski / Twarda / 2018 / 316 str. Termin realizacji zamówienia: ok. 16-18 dni roboczych. Take your animations to the next level with this essential guide to Maya 2010. Packed with character animation techniques and the secrets of professional animators, How to Cheat in Maya 2010 provides the tips and tools to help you create high quality animation in the most efficient way possible. This comprehensive guide to animating with Maya contains gold-mine coverage, including animation techniques, using Maya's tools with the 12 animation principles, working with constraints, and even foolproof lighting tricks to show off your work. With this essential handbook, learn which circumstances...
Take your animations to the next level with this essential guide to Maya 2010. Packed with character animation techniques and the secrets of professio...
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cena:
881,54 zł |
How to Cheat in Adobe Flash Cs5: The Art of Design and Animation
ISBN: 9781138426368 / Angielski / Twarda / 2018 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation,...
Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your anima...
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cena:
881,54 zł |
Flash XML Applications: Use As2 and As3 to Create Photo Galleries, Menus, and Databases
ISBN: 9781138403291 / Angielski / Twarda / 2018 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Add seamless, interactive, user-controlled delivery to your Flash applications. This book builds upon your understanding of basic ActionScript (AS) syntax with the foundational skills that you need to use XML in Flash applications and AS2 or AS3 to migrate your existing applications. Beginning with an introduction to XML, XML parsing methods, and a short introduction to AS2 you learn how to create a universal XML load/onload Class as well as a universal XHTML parser. Then you learn how to use Components using XML as the data source, including the menu, menubar, datagrid and tree component....
Add seamless, interactive, user-controlled delivery to your Flash applications. This book builds upon your understanding of basic ActionScript (AS) sy...
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cena:
881,54 zł |
Honoring the Code: Conversations with Great Game Designers
ISBN: 9781138427761 / Angielski / Twarda / 2017 Termin realizacji zamówienia: ok. 16-18 dni roboczych. If you want to be successful in any area of game development�game design, programming, graphics, sound, or publishing�you should know how standouts in the industry approach their work and address problems. In Honoring the Code: Conversations with Great Game Designers, 16 groundbreaking game developers share their stories and offer advice for anyone aspiring to a career in the games industry. You�ll learn from their triumphs and failures and see how they dealt with sweeping changes in technology, including critical paradigm shifts from CD-ROMs and 3D graphic cards to the Internet and...
If you want to be successful in any area of game development�game design, programming, graphics, sound, or publishing�you should know how standout...
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cena:
881,54 zł |
Level Design: Concept, Theory, and Practice
ISBN: 9781138427952 / Angielski / Miękka / 2018 Termin realizacji zamówienia: ok. 16-18 dni roboczych. Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to use a conceptual and theoretical foundation to build such a set of practical tools and techniques. It is tied to no particular technology or genre, so it will be a useful reference for many years to come. Kremers covers many concepts universal to level design, such as interactivity, world building,...
Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level des...
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cena:
881,54 zł |