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Grafika komputerowa

 

Visual Content Strategy shows web designers and content strategists how to incorporate a visual aspect into content strategy that goes beyond the text buckets in well-designed web sites. By exploring how users physically view sites and apps and what sort of images appeal to certain audiences, this book explores a side of content strategy that has been overlooked. This guide also...

cena: 168,02
    
Visual Content Strategy
 

This book provides a detailed overview of the state-of-the-art in light transport simulation with pointers to the relevant literature. The authors go into detail in explaining the underlying theory and provide all the details necessary to implement some of the most fundamental algorithms such as path tracing, bi-directional path tracing, photon mapping, and Metropolis light transport. Some of...

cena: 340,23
    
Light Transport Simulation in Realistic Rendering
 

Simulation of Hair Appearance and Motion provides a comprehensive overview of the most innovative techniques that have been developed in computer graphics for the realistic computer modeling of human hair at a macroscopic scale. Main applications include virtual entertainment (i.e., in games, simulations) and virtual prototyping (i.e., in cosmetology). Topics covered include hair structure,...

cena: 340,23
    
Simulation of Hair Appearance and Motion
 
This is not a book about Maya software with a few animation pointers thrown in here and there. This is a guide to Maya software written by professional animators. This book provides you with complete, set-by-step walkthroughs of essential animation techniques that increase your speed and efficiency while using Maya 2014 for character animation. From curves to constraints, this book covers all of...
cena: 251,52
    
How to Cheat in Maya 2017: Tools and Techniques for Character Animation
 

This book is meant to give a beginning or intermediate level reader clear and instructive information about how to control and choose color. Traditional and digital mediums are covered. Introduced is the idea that there are only two problems one can ever have with color: that you have a color in mind but don't know how to make it, or that you can't figure out what colors you want to use. Also...

cena: 251,52
    
Simplifying Color: A Guide for Traditional Digital Artists
 Video Game Writing: From Macro to Micro Maurice Suckling Marek Walton 9781683920298 Mercury Learning & Information
This insightful, revised book explores the challenging and evolving world of the games writer. Part I provides a fascinating overview of the history of games writing following its humble roots in the '60s to today's triple-A titles; Part II asks and answers the key question: what does a games writer do and how do they do it? Especially useful reading for novice game writers, its chapters cover a...
cena: 194,62
    
Video Game Writing: From Macro to Micro
 Computer-Assisted and Robotic Endoscopy: Third International Workshop, Care 2016, Held in Conjunction with Miccai 2016, Athens, Greece, October 17th, Terry Peters Yang Guang-Zhong Nassir Navab 9783319540566 Springer

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Computer Assisted and Robotic Endoscopy, CARE 2016, held in conjunction with MICCAI 2016, in Athnes, Greece, in October 2016.

The 11 revised full papers were carefully selected out of 13 initial submissions. The papers are organized on topical secttion such as computer...

cena: 196,37
    
Computer-Assisted and Robotic Endoscopy: Third International Workshop, Care 2016, Held in Conjunction with Miccai 2016, Athens, Greece, October 17th,
 Computer Vision - Accv 2016: 13th Asian Conference on Computer Vision, Taipei, Taiwan, November 20-24, 2016, Revised Selected Papers, Part I Shang-Hong Lai Vincent Lepetit Ko Nishino 9783319541808 Springer

The five-volume set LNCS 10111-10115 constitutes the thoroughly refereed post-conference proceedings of the 13th Asian Conference on Computer Vision, ACCV 2016, held in Taipei, Taiwan, in November 2016.

The total of 143 contributions presented in these volumes was carefully reviewed and selected from 479 submissions. The papers are organized in topical sections on Segmentation and...

cena: 304,98
    
Computer Vision - Accv 2016: 13th Asian Conference on Computer Vision, Taipei, Taiwan, November 20-24, 2016, Revised Selected Papers, Part I
 

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed...

cena: 188,69
    
3D Game Environments: Create Professional 3D Game Worlds
 Maxon Cinema 4D R18 Studio: A Tutorial Approach Prof Sham Purdu 9781942689737 Cadcim Technologies
MAXON CINEMA 4D R18 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R18 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R18 book caters to the needs of both the novice and the advance users of CINEMA 4D R18. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses...
cena: 274,64
    
Maxon Cinema 4D R18 Studio: A Tutorial Approach
 Computer Vision - Accv 2016: 13th Asian Conference on Computer Vision, Taipei, Taiwan, November 20-24, 2016, Revised Selected Papers, Part II Shang-Hong Lai Vincent Lepetit Ko Nishino 9783319541839 Springer

The five-volume set LNCS 10111-10115 constitutes the thoroughly refereed post-conference proceedings of the 13th Asian Conference on Computer Vision, ACCV 2016, held in Taipei, Taiwan, in November 2016.

The total of 143 contributions presented in these volumes was carefully reviewed and selected from 479 submissions. The papers are organized in topical sections on Segmentation and...

cena: 304,98
    
Computer Vision - Accv 2016: 13th Asian Conference on Computer Vision, Taipei, Taiwan, November 20-24, 2016, Revised Selected Papers, Part II
 Bildgebungskonzepte Fur Magnetic Particle Imaging Ksenija Grafe 9783945954324 Infinite Science Publishing
Dieses Buch stellt den weltweit ersten mehrdimensionalen asymmetrischen Magnetic Particle Imaging (MPI) Scanner vor. MPI nutzt zur Bildgebung die nichtlineare Magnetisierungskurve eines superparamagnetischen Tracermaterials. Die Lokalisation dieses Tracermaterials ist mit sehr guter Auflosung und hoher Sensitivitat in Echtzeit moglich. Zur Validierung des MPI-Scanners wurden mehrdimensionale...
cena: 313,79
    
Bildgebungskonzepte Fur Magnetic Particle Imaging
 Computer Vision - Accv 2016: 13th Asian Conference on Computer Vision, Taipei, Taiwan, November 20-24, 2016, Revised Selected Papers, Part III Shang-Hong Lai Vincent Lepetit Ko Nishino 9783319541860 Springer

The five-volume set LNCS 10111-10115 constitutes the thoroughly refereed post-conference proceedings of the 13th Asian Conference on Computer Vision, ACCV 2016, held in Taipei, Taiwan, in November 2016.

The total of 143 contributions presented in these volumes was carefully reviewed and selected from 479 submissions. The papers are organized in topical sections on Segmentation and...

cena: 304,98
    
Computer Vision - Accv 2016: 13th Asian Conference on Computer Vision, Taipei, Taiwan, November 20-24, 2016, Revised Selected Papers, Part III
 Gstreamer 1.10 Application Development Manual Wim Taymans Steve Baker Andy Wingo 9789888407002 Samurai Media Limited
cena: 138,22
    
Gstreamer 1.10 Application Development Manual
 Reconstruction, Segmentation, and Analysis of Medical Images: First International Workshops, Rambo 2016 and Hvsmr 2016, Held in Conjunction with Micca Maria A. Zuluaga Kanwal Bhatia Bernhard Kainz 9783319522791 Springer

This book constitutes the refereed proceedings of two workshops held at the 19th International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2016, in Athens, Greece, in October 2016: the First International Workshop on Reconstruction and Analysis of Moving Body Organs, RAMBO 2016, and the First International Workshop on Whole-Heart and Great Vessel...

cena: 196,37
    
Reconstruction, Segmentation, and Analysis of Medical Images: First International Workshops, Rambo 2016 and Hvsmr 2016, Held in Conjunction with Micca
 Art of Mafia III  2K 9781785655319
In Mafia III, game developer 2K has players join Lincoln Clay as he builds his own criminal organization in 1968 New Bordeaux. Featuring the striking art behind Mafia III, explorations of the characters and locations and commentary from art director Dave Smith, this is an incredible behind-the-scenes look at this landmark title.
cena: 162,80
    
Art of Mafia III
 Computer Vision - Accv 2016: 13th Asian Conference on Computer Vision, Taipei, Taiwan, November 20-24, 2016, Revised Selected Papers, Part IV Shang-Hong Lai Vincent Lepetit Ko Nishino 9783319541891 Springer

The five-volume set LNCS 10111-10115 constitutes the thoroughly refereed post-conference proceedings of the 13th Asian Conference on Computer Vision, ACCV 2016, held in Taipei, Taiwan, in November 2016.

The total of 143 contributions presented in these volumes was carefully reviewed and selected from 479 submissions. The papers are organized in topical sections on Segmentation and...

cena: 341,19
    
Computer Vision - Accv 2016: 13th Asian Conference on Computer Vision, Taipei, Taiwan, November 20-24, 2016, Revised Selected Papers, Part IV
ilość książek w kategorii: 3608